Retro Tower Defense Modifiers: Every Tix & XP Payout

Modifiers are completely optional but add variety and challenge to the game. You must be Level 10 in order to use Modifiers.

Modifiers that pay you more

ModifierTypeTix & XPWhat it does
Triple TroubleEnemy+30%Triples the amount of enemies that will spawn.
DisasterfulGamemodes+30%Every wave that is completed, a disaster that will nerf your towers happens. Wave skipping disabled.
No HeroesHero+25%Disables the ability to place heroic towers.
UnsupportiveTower+20%Disables the ability to place support towers.
Doombringer HellHero+15%Forces the use of Doombringer as your Hero.
Extremely HyperEnemy+15%Increases enemy speed by 40%.
Double TroubleEnemy+15%Doubles the amount of enemies that will spawn.
Bullet ProofEnemy+15%Enemy health is doubled.
ShortsightedTower+10%Reduces tower range by 30%.
HyperEnemy+10%Increases enemy speed by 15%.
Glass HouseGame+10%Sets base health to 1.
Cash StrappedGame+5%Reduces the wave and kill income by 25%.
DecayingGame+5%Sets base health to 50.

Modifiers that cost you

These three make the run easier, and the game charges you for it. Telescopic and Tag Team in particular are steep — Tag Team gives you a second heroic but takes 65% of your payout.

ModifierTypeTix & XPWhat it does
Tag TeamHero-65%Allows you to place 2 heroic towers.
TelescopicTower-15%Increases tower range by 30%.
InflationGame-25%Increases the wave and kill income by 50%.
FortifiedGame-10%Sets base health to 150.

How to actually use this

The play is to stack the bonus modifiers that do not break your loadout. If you are running a support-light setup anyway, Unsupportive is a free +20%. If your damage sits in one heroic, No Heroes is a bad trade at +25%. Enemy modifiers are the safest stack on a low-star map — take a one or two-star map from the map list, pile on Double Trouble and Hyper, and you are earning at a much higher rate on a board you were never going to lose.

Categories covered: Hero Modifiers, Tower Modifiers, Enemy Modifiers, Game Modifiers, Gamemodes. Modifiers require level 10, so if you are below that the faster route is finishing runs on Casual and Normal first.

Payouts pulled: