Retro Tower Defense Guides
- Retro Tower Defense Beginner Guide: Your First Ten Hours
What to do first in Retro Tower Defense: the three codes that never expire, why your towers stop shooting mid-wave, and which tower path to commit to.
- Retro Tower Defense Best Loadout: What to Actually Bring
Building a Retro Tower Defense loadout by the published numbers: most damage per Tix, what has to cover detections, and how the answer changes with map shape.
- Retro Tower Defense Endless Mode: Upgrades and Best Towers
Endless mode in Retro Tower Defense never finishes. The three team upgrades, placement-limit cost formulas by rarity, and the towers that actually scale.
- Retro Tower Defense Forsaken Collab: Chance, Maps and Tokens
The Forsaken collab runs 21 August to 4 September 2026 and adds the Void tower Chance, four Forsaken maps and Forsaken Tokens. Here is what to farm and where.
- How to Redeem Codes in Retro Tower Defense
Where the code box actually is in Retro Tower Defense, why codes fail, and the three codes that have never expired because they live in the game description.
- How to Get Heroics in Retro Tower Defense: Summon Rates
The Heroic summon rate is 0.3%, doubling with luck boosts, with guaranteed tiers at 100, 200, 300 and 400 spins. Every route to every Heroic, ranked by cost.
- Retro Tower Defense Secret Maps: Dark Park and Baseplate
Both secret maps in Retro Tower Defense, with the full unlock route for each: the rooftop statue that opens Dark Park and the sewer obby that opens Baseplate.
- How to Get Tix Fast in Retro Tower Defense
The fastest Tix in Retro Tower Defense come from stacked modifiers on a map you can clear, not a harder difficulty. Every multiplier ranked, with the maths.