Retro Tower Defense Traits: All 38 Roll Chances

"Traits" are a feature in RTD that lets you put special traits to towers. (Base and body swap can not have Traits put on them.) You can give Traits to tower using Trait Points. You can obtain Trait Points from daily rewards, daily missions, events, and killing bosses. Different units can have a different trait pool, with some even having their own unique traits.

One caveat the wiki states outright and worth repeating: the chances below are the general pool, and the exact odds shift depending on which tower you are rolling on. Treat them as the shape of the pool rather than a guaranteed per-tower rate.

Traits any tower can roll (21)

TraitChanceEffect
Hawkeye 114.99%Increases range by 10%
Bargain 113.74%Reduces placement and upgrade cost by 5%
Cooldown 112.49%Reduces cooldown by 5%
Strength 111.24%Increases damage by 5%
Gold Rush 110.62%Earn 25% more cash from killing enemies
Hawkeye 26.25%Increases range by 20%
Bargain 25%Reduces both placement and upgrade cost by 15%
Cooldown 25%Reduces cooldown by 10%
Gold Rush 25%Earn 45% more cash from killing enemies
Strength 25%Increases damage by 10%
Hawkeye 32.19%Increases range by 30%
Bargain 31.56%Reduces placement and upgrade cost by 35%
Goldrush 31.56%Earn 75% more cash from killing enemies
Cooldown 31.25%Reduces cooldown by 15%
Extended Family1.25%Increases tower placement limit by 1
Tank1.25%Increases damage by 60% and cooldown by 40%
Strength 30.94%Increases damage by 20%
Midas Touch0.22%Increases kill income by 200% and increases cooldown by 10%
Overclocked0.19%Decreases cooldown by 40% and damage by 10% Increases price by 30%
Deadeye0.16%Increases range by 40%, damage by 30% and cooldown by 15%
Mass Production (called "Twinning" for Heroic Units)0.16%Increases placement limit by 2 and increases price by 30% for rest of towers while chance's damage decreases by 20%

Tower-locked traits (17)

TraitChanceEffectTowers that can roll it
Stonks 129.17%Increases wave income by 5%Tycoon
bonded 126.43%increases mimic duration by 5%Body swap
bonded 211.75%increases mimic duration by 15%Body swap
Stonks 211.35%Increases wave income by 15%Tycoon
dangerous 18.81%increases damage multiplier by 10%Body swap
Danger Close 18.28%Increases explosive radius by 10%Superballer, Rocket. Lazer c00lkidd, Headless.Mech, Crazy Robloxian
Extended Mag 18.1%Increases ammo by 25%Bacon, Pistoler, Bling Bacon, Jolly Elf. Gunner.
Extended Mag 24.32%Increases ammo by 50%Bacon, Pistoler, Bling Bacon, Jolly Elf. Gunner
Danger Close 23.31%Increases explosive radius by 20%Superballer, Rocket. Lazer c00lkidd, Headless.Mech, Crazy Robloxian
Stonks 33.24%Increases wave income by 30%Tycoon
Extended Mag 32.16%Increases ammo by 100%Bacon, Pistoler, Bling Bacon, Jolly Elf. Gunner
Another One1.52%Allows an additional card to be dealt for Chance. (Dealing four cards instead of the normal three.)Chance
dangerous 21.47%increases damage multiplier by 15%Body swap
Danger Close 31.1%Increases explosive radius by 35%Superballer, Rocket. Lazer c00lkidd, Headless.Mech, Crazy Robloxian
bonded 30.75%increases mimic duration by 40%Body swap
Tycoon Monopoly0.32%Increases wave income by 100%, increases placement and upgrade Cost for tycoon by 50%Tycoon
dangerous 30.15%increases damage multiplier by 25%Body swap

Where Trait Points come from

Daily rewards, daily missions, events and boss kills. There is no way to buy them outright, which makes rerolls the real cost of chasing a specific trait — and why the odds column above is worth reading before you spend. If you are farming points, the modifier payouts are the fastest legitimate multiplier on everything a run gives you.

Trait table pulled: